Description
MTG Hinterland Hermit // Hinterland Scourge Dark Ascension
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. // Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.